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Tripo

AI 3D model generator that turns text, images, or sketches into rigged, PBR-textured meshes for games, AR/VR, and 3D printing

Tripo is an AI 3D modeling platform that generates production-ready meshes from text, images, or sketches in seconds, with 4K PBR textures, auto-rigging, and multi-format export. It is freemium: the free tier gives 200 credits per month (about 8 models) for non-commercial use, Pro is $19.9/month (or $13.93 billed annually) for 3,000 credits and commercial rights, Max is $89.9/month for 25,000 credits, and Team is $109.9/month per seat. Best for creators who need fast 3D assets without manual modeling.

Verified JUN 30, 2026 FREEMIUM Live
Screenshot of Tripo

What is Tripo?

Tripo is an AI-powered 3D modeling platform that generates production-ready meshes from text prompts, images, or sketches in seconds. The output comes with 4K PBR-ready textures, optional auto-rigging with clean skeletons and skin weights, and intelligent part segmentation that splits a model into editable pieces. It exports to the formats most pipelines need — GLB, FBX, OBJ, STL, USD/USDZ, and 3MF — and offers plugins for Blender, Unity, Unreal Engine, ComfyUI, and Godot, plus a REST API for studios that want to generate assets programmatically. The target outputs are game, AR/VR, 3D-printing, animation, and product-design assets.

Tripo is freemium with credit-based pricing that rendered transparently on its official page. The free tier provides 200 credits per month — roughly 8 models — but is limited to non-commercial use with capped downloads. Pro at $19.9/month (or $13.93/month billed annually) raises that to 3,000 credits, about 120 models, and adds commercial rights, private models, top queue priority, and unlimited storage. Max at $89.9/month gives 25,000 credits with dedicated processing and 100 concurrent tasks, and Team at $109.9/month per seat gives 45,000 credits with a shared workspace and 200 concurrent tasks. Because usage is metered in credits, heavy generation and retries can move high-volume users up to the pricier tiers quickly.

Who is it for?

Tripo is built for creators and studios that need 3D assets fast and would rather generate-then-refine than model everything by hand. Its plugin and API support make it a fit for real production pipelines, while the free tier lets hobbyists experiment within non-commercial limits.

  • Game developers who need rigged, textured props and characters without modeling each one.
  • 3D-printing professionals turning photos or sketches into printable STL and 3MF meshes.
  • Animation and film studios generating base meshes to refine in Blender, Maya, or Unreal.
  • AR/VR and product designers producing 3D objects quickly for prototypes and scenes.

How much does Tripo cost?

Starting price: $19.9/mo · Free tier: yes · Model: freemium

Pricing verified JUN 30, 2026

Price history tracked from June 2026

Tripo pricing tiers, verified against the official pricing page
Plan Price Includes
Free Free 200 credits per month (about 8 models) · Non-commercial use only · Standard queue and 10-model storage · Limited downloads
Pro $19.9/mo $19.9/mo monthly, or $13.93/mo billed annually · 3,000 credits per month (about 120 models) · Commercial use and private models · Top queue priority, 10 concurrent tasks, unlimited storage
Max $89.9/mo $89.9/mo monthly, or $53.94/mo billed annually · 25,000 credits per month (about 1,000 models) · Dedicated processing and 100 concurrent tasks · Unlimited retries and permanent edit history
Team $109.9/seat/mo $109.9/mo per seat monthly, or $54.93/mo billed annually · 45,000 credits per month (about 1,800 models) · 200 concurrent tasks and shared workspace · Shared assets across the team

What are Tripo's key features?

  • Text-to-3D, image-to-3D, and sketch-to-3D mesh generation
  • One-click 4K PBR-ready textures plus local repaint with Magic Brush
  • Auto-rigging and animation with clean skeletons and skin weights
  • Intelligent part segmentation to split a model into editable parts
  • Multi-format export: GLB, FBX, OBJ, STL, USD/USDZ, and 3MF
  • REST API with asynchronous task submission
  • Engine and tool plugins for Blender, Unity, Unreal Engine, ComfyUI, and Godot
  • Smart Mesh, stylization, and multi-view-to-3D

What people use Tripo for

  1. 01 Generating a textured 3D model from a single text prompt or reference image in seconds
  2. 02 Auto-rigging a generated character so it is ready to animate
  3. 03 Producing game-ready props and assets without manual modeling
  4. 04 Creating printable meshes from images for 3D printing
  5. 05 Generating 3D assets programmatically through the API for a pipeline

Pros and cons

Pros and cons of Tripo
Pros Cons
Generates rigged, textured, production-ready meshes from text or images in seconds The free tier is non-commercial only and capped at about 8 models per month — commercial rights require Pro or above
Broad export support (GLB, FBX, OBJ, STL, USDZ, 3MF) fits most engines and printers Credit-based usage means heavy generation and retries burn credits fast, pushing high-volume users to the costly Max or Team tiers
Plugins for Blender, Unity, Unreal, and Godot slot it into existing pipelines No native desktop or mobile app — the workflow is browser plus engine plugins and API
Official pricing is transparent, with annual billing cutting Pro to about $13.93/month

What are the best Tripo alternatives?

See all Tripo alternatives →

How people make money with Tripo

  • Game and AR asset packs — generate, texture, and rig 3D props or characters, then sell them as asset packs on marketplaces like the Unity Asset Store or Sketchfab under the commercial license from Pro upward, earning per pack sold
  • 3D-printing design service — turn client photos or sketches into printable models and charge a per-model design fee, exporting STL or 3MF for the printer

Frequently asked questions

Is Tripo free?

Tripo has a free tier with 200 credits per month — about 8 models — but it is for non-commercial use only with limited downloads. Commercial rights and private models require the Pro plan at $19.9/month (or $13.93/month billed annually).

How does Tripo's pricing work?

Tripo is freemium with credit-based plans. Free gives 200 credits/month, Pro $19.9/month gives 3,000 credits (about 120 models) plus commercial use, Max $89.9/month gives 25,000 credits, and Team $109.9/month per seat gives 45,000 credits. Annual billing lowers the effective monthly price on each tier.

What formats can Tripo export?

Tripo exports to GLB, FBX, OBJ, STL, USD/USDZ, and 3MF, which covers most game engines, DCC tools, and 3D printers. It also offers plugins for Blender, Unity, Unreal Engine, ComfyUI, and Godot.

Can Tripo rig models for animation?

Yes. Tripo includes auto-rigging that generates clean skeletons with smooth skin weights, so generated characters can be ready to animate, and it supports intelligent part segmentation for editing models in pieces.

Does Tripo have an API?

Yes. Tripo offers a REST API on its developer platform with asynchronous task submission — you submit a job, poll the task ID, and download the result — which lets studios generate 3D assets as part of an automated pipeline.

What is Tripo best used for?

Tripo is best for quickly producing 3D assets — game props, characters, AR/VR objects, and printable models — from text, images, or sketches, without manual modeling. Commercial use starts on the Pro tier.